In this tutorial we will use the new icon. During the v0.21 development cycle a new icon was introduced for the Sketcher Create polyline tool.To move a toolbar place your mouse pointer over the grip before the first icon in the toolbar, hold down the left mouse button and drag. You can either use the mentioned button to expand it, or move the toolbar to a position where more room is available. A > button in a toolbar indicates that the toolbar is truncated.Place your mouse pointer over the border, when the pointer changes to a two-way arrow, hold down the left mouse button and drag. You can make it wider by dragging its right border. It's possible that some elements in a task panel, for instance the OK button, are not visible if the panel is not wide enough.To avoid leaving edit mode when pressing Esc too often, change the Esc can leave sketch edit mode preference, see Sketcher Preferences. To return to the editor, click the Model tab, then either double-click the Sketch element in the Tree view, or right-click it and select Edit sketch from the context menu. If you press Esc an additional time you will exit sketch edit mode. The mouse cursor will change to the standard arrow cursor. You exit a Sketcher drawing tool by pressing the Esc key or by right-clicking an empty area of the 3D view.The same applies to the other colors mentioned in this tutorial. The color mentioned above is a default color, it can be changed in the preferences.Redundant constraints are shown in the task panel, click the blue reference and press Delete. Before further constraints are added, redundant constraints should be removed. If the Sketcher Solver detects a redundant constraint it will turn the sketch orange in color.Otherwise you will need to apply them yourself. This ensures that some constraints are applied automatically. This tutorial assumes that Auto constraints in the Sketcher's Edit controls window is checked.All mentioned tools can be accessed from toolbars and from the menu.For instance, when creating a sketch for the first time the process of choosing the sketch plane will be explained in detail, for subsequent sketches it will not. When in doubt, find the operation that contains the more detailed description. Subsequent operations will have a more concise description. This tutorial will provide detailed instructions when it describes an operation for the first time.This Tutorial will not use every feature and tool available in the Part Design Workbench, but will provide a basic foundation upon which users can build their knowledge and skills.įeel free to signal any errors or problems in this forum thread: New Part Design Tutorial for FC 019 and 020. Referencing edges and vertices of sketches is normally more stable than referencing edges and vertices of generated solid geometry. We will use them only when strictly necessary and will attempt to reference to the most stable elements available.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |